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Packages1–30 of 39VersionRiskVulnsDescriptionDownloadsWhen
uzor-figures-registry cargo1.5.5highnoneSerde-able spec/IR registry for uzor-figures — authored .figure.json content -> typed FigureSpec -> render, one string-keyed dispatch at the kind level only.616m ago
uzor-urx-region-mixer cargo1.5.5nonenoneDefault MixDispatcher impl for uzor-urx-engine — per-region BackendHint routing + record/log helpers for CPU+GPU+Hybrid splits inside a single window.29215h ago
uzor-typeset cargo1.5.5highnoneTypographic composition + slicing engine for uzor — flows a scene of blocks through regions (compose) and slices composed frames into pages | slides | frames…7315h ago
uzor-typography cargo1.5.5highhighMarkdown-subset typography: pages and slides to PDF, PNG, DOCX, and PPTX.1816h ago
uzor-framework cargo1.5.5highnoneuzor app engine: one kernel of single-writer engines driven by a typed input bus10919h ago
uzor-vectorize cargo1.5.5nonelowPNG/JPEG → SVG tracer for flat-color graphics (uzor). Inverse of uzor-icon.2320h ago
uzor-examples cargo1.5.5highnoneL4 dashboard on uzor-framework (brief E1).54620h ago
uzor-icon cargo1.5.5nonenoneBuild-time helpers to convert SVG -> PNG / .ico for app icons (uzor framework utility).58320h ago
uzor-render-svg cargo1.5.5highnoneSVG rendering backend for uzor — serializes RenderContext draw calls into a portable, standalone SVG document (outlined glyph paths + embedded base64 raster…23521h ago
uzor-graph cargo1.5.5highnoneReusable force-directed graph visualization engine for uzor — generic node/edge model, Barnes-Hut force simulation, camera, native drag/pick interaction,.12921h ago
uzor-window-mobile cargo1.5.5highnoneMobile backend for uzor (iOS/Android)63422h ago
uzor-urx-wgpu-full cargo1.5.5nonenoneURX full-GPU compute pipeline backend — encodes scene to GPU buffer, tile-bins via compute dispatch, sorts per-tile, rasterises via PTCL fragment pass. Sibling…69922h ago
uzor-urx-engine cargo1.5.5nonenoneURX engine — cross-backend façade with per-region dirty tracking, needs_paint() cadence hook, RenderCadence policy. Consumes urx-core Scene + DirtyState;…76522h ago
uzor-vision cargo1.5.5nonenoneGPU-first computer vision frontend (uzor). Denoise + superpixels; CPU fallback. Consumed by uzor-vectorize and later MV.2922h ago
uzor-text cargo1.5.5highnonePretext-pattern text layout engine for uzor — greedy word-wrap, rich multi-run spans, InlineBox, and a mixed-run baseline pass over the cosmic-text shaper (Arc…17723h ago
uzor-tui cargo1.5.5nonenoneStandalone TUI framework for uzor — cell-buffer rendering, widgets, layout, crossterm backend1.2K23h ago
uzor-figures cargo1.5.5highnoneData-figure engine for uzor — scales, plot-area coordinates, stateless mark/guide draw functions, and composed figures (bar/curve/histogram) over the uzor…19423h ago
uzor-export cargo1.5.5highnoneHeadless render-to-file for uzor — render draw code into a PNG at a chosen resolution, no window/GPU dependency.21423h ago
uzor-window-web cargo1.5.5highnoneWeb/WASM backend for uzor1.0K1d ago
uzor-render-hub cargo1.5.5highnoneuzor-render-hub: unified rendering backend hub — auto-detects GPU, instantiates the right backend (vello-gpu / vello-hybrid / wgpu-instanced / vello-cpu /…1.1K1d ago
uzor-window-desktop cargo1.5.5highnoneDesktop backend for uzor (winit integration)1.2K1d ago
uzor-urx-image cargo1.5.5nonenoneURX image registry — opaque ImageId -> decoded premul RGBA8 bytes, shared canonical store consumed by every URX backend. No per-backend fork of ID allocation.3841d ago
uzor-urx-hybrid cargo1.5.5highnoneURX Hybrid backend — CPU rasterises static/cacheable regions to pixmaps, uploads to wgpu textures, GPU composites everything in one pass. Marries urx-cpu…7331d ago
uzor-urx-wgpu cargo1.5.5highnoneURX WGPU backend — consumes urx-core DrawCommand, dispatches to instanced-WGPU primitive pipelines (Quad SDF + Line capsule + Triangle + Text atlas). Wraps…1.0K1d ago
uzor-urx-cpu cargo1.5.5nonenoneURX CPU backend — own scanline rasteriser. Consumes urx-core DrawCommand, outputs premultiplied RGBA8 Pixmap. No tiny_skia/vello_cpu dep (math too buggy, write…1.1K1d ago
uzor-render-vello-hybrid cargo1.5.5highnoneHybrid CPU/GPU rendering backend using vello_hybrid1.3K1d ago
uzor-urx-physics cargo1.5.5nonenoneLightweight 3D physics (AABB/sphere colliders + simple Verlet rigid bodies) for the URX render family.6601d ago
uzor-framework-macros cargo1.5.5nonenoneProcedural macros for uzor-framework — view! JSX-like DSL lowering to widgets::lm::* builders7591d ago
uzor-render-canvas2d cargo1.5.5highnoneWeb Canvas2D rendering backend for WASM9961d ago
uzor-render-urx cargo1.5.5highnoneURX render adapter — implements uzor::RenderContext, emits urx_core::Scene. Lets uzor/tessera consumers select any of the 4 URX 2D backends…6551d ago