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Packages1–20 of 20VersionRiskVulnsDescriptionDownloadsWhen
repame-anim cargo0.3.32nonenoneanimation catalogs, atlas packing, and frame players16948m ago
repame-fx cargo0.3.32nonenonesim-side particles, trauma shake, flash, floaters, transitions for all games18849m ago
repame-shell cargo– 0.3.32 did not build–Repose platform runner wrappers, sim stepping, viewport mount, and gamepad polling2431h ago
repame-input cargo0.3.32nonenonesim-side action map, edge state, and contexts for all games2652h ago
repame-physics cargo0.3.32nonenoneSim-side character/voxel physics: AABB mover over a VoxelQuery plus repame-sim systems932h ago
repame-view3d cargo0.3.32nonenone3D viewport: orbit camera, mesh snapshots, depth-tested wgpu pass2092h ago
repame-rapier2d cargo0.3.32nonenonerapier2d backend for repame-sim: one-clock rigid bodies, revolute puppet joints, intent-in snapshot-out992h ago
repame-rapier3d cargo0.3.32nonenonerapier3d backend for repame-sim: one-clock rigid bodies, spherical puppet joints, intent-in snapshot-out1192h ago
repame-audio cargo– 0.3.32 did not build–game-idiomatic sound (banks, music, rig events) via cpal+symphonia2782h ago
repame-content cargo0.3.32nonenoneheadless RON project, scene, resource, asset import, and ECS content foundation922h ago
repame-atlas cargo0.3.32nonenoneCPU-side rectangle packing and GPU upload queue4882h ago
repame-sim cargo0.3.32nonenoneheadless bevy_ecs sim with fixed-timestep stepping and snapshot-out convention5562h ago
repame-xr cargo0.3.29nonenoneXR: session lifecycle, reference spaces, stereo views, action sets, and the runtime seam504h ago
repame-reflect cargo0.3.29nonenonereflected component registry, RON world snapshots, and an inspectable component tree614h ago
repame-net cargo0.3.29nonenonegame networking: TCP and reliable-UDP transports, channels, replication and RPC514h ago
repame-nav cargo0.3.29nonenoneSpatial navigation: heightfield navmesh bake, A* path queries, funnel corridors, agents, obstacles and links524h ago
repame-l10n cargo0.3.29nonenoneruntime localization: catalogs, CLDR plurals, locale registry, missing-key reporting495h ago
repame-sprite cargo0.3.26nonenoneinstanced batch, Camera2d, CPU picking, and postfx hook37914h ago
repame-actors cargo0.3.25nonenonelive vector actors (.ren rigs played through renamite-player with Repose views)22521h ago
game-utils-repame cargo0.4.3nonenoneRepame (repose stack) game-feel utilities: sim time scales, hitstop, recoil/juice math, entity pooling, save/i18n/loading resources over repame-sim231d ago