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Packages1–26 of 26VersionRiskVulnsDescriptionDownloadsWhen
ados-hmi cargo0.1.1nonenoneInput state machines for hardware front panels: touchscreen affine calibration and gestures, button press classification, quadrature encoder decoding and a…3h ago
zng-wgt-button cargo– 0.17.4 did not build–Part of the zng project.76K6h ago
leptos_aria_button cargo0.1.1nonenoneAccessible native, anchor, and custom-element buttons for Leptos2.1K6h ago
leptos_aria_toggle cargo0.1.1nonenoneAccessible toggle button, switch, and toggle group for Leptos306h ago
egui-elegance cargo0.17.0nonenoneElegant, opinionated widgets for egui: buttons, inputs, selects, cards, tabs and more. Paired dark/light themes.4.7K10h ago
cratefield-module-telegram cargo0.1.6nonenoneCratefield module: the Telegram webhook, account linking, consent buttons with passkey confirmation, and a notifications channel8410h ago
bezel-ui cargo0.2.19nonenoneSwiftUI-flavored components for gpui — popovers, menus, buttons, toggles, and loaders2.5K19h ago
appcui cargo0.5.5nonenoneA feature-rich and cross-platform TUI/CUI framework for Rust, enabling modern terminal-based applications on Windows, Linux, and macOS. Includes built-in UI…18K1d ago
mzizi-ui cargo0.4.0nonenoneMzizi N2 primitives for Dioxus: alert, avatar, badge, button, card, chart, input, label, a safe markdown renderer, progress, separator, skeleton and status…601d ago
frust-widgets cargo– 0.6.3 did not build–Baseline widget set for Frust: text, buttons, images, flex, stack and scroll containers, and the authoring helpers for custom widgets.931d ago
teksilo-widgets cargo0.20.0nonenoneWidget library for Teksilo — over a hundred widgets and layout primitives, from Button to TreeTableView.1.1K3d ago
functora-egui cargo– 0.2.0 did not build–shadcn/ui-inspired widget library for egui - buttons, inputs, selects, dialogs, and 70+ more components with light/dark theming113d ago
euv-ui cargo0.31.3nonenoneReusable UI component library for the euv framework, providing buttons, cards, modals, inputs, and more.4.0K3d ago
quireink-x4 cargo0.3.0nonenoneThe Xteink X4's hardware for QuireInk's firmware: its SSD1677 display, button ladders and battery, against embedded-hal294d ago
open-chess-centaur cargo0.1.7nonenoneThe DGT Centaur's board controller (serial protocol, LEDs, buttons) and following a game from occupancy alone1074d ago
quireink-plugin-keys cargo0.3.0nonenoneQuireInk buttons and gestures: what every button, tap zone and swipe does, changed on the device354d ago
quireink-plugin-keyboard cargo0.3.0nonenoneQuireInk on-screen keyboard: enters text with touch or buttons354d ago
frust-cupertino cargo– 0.6.2 did not build–Cupertino (iOS-styled) design-system catalog for Frust: nav bar, tab bar, switch, alert dialog, action sheet, button and Liquid Glass recipe.255d ago
mxswitch cargo– 0.1.1 did not build–Move a Logitech Easy-Switch mouse (MX Master, MX Anywhere, ...) to your other PC with one press of its gesture button. Windows tray app + CLI, no Logi Options+…216d ago
zeughaus-flow cargo0.2.1nonenonezeughaus plugin: Hold, Button, Timer and All, the nodes that turn events into state and clocks into events196d ago
bevy_wings_ui_widgets cargo0.1.0nonenoneThemed, animated, ECS native widgets for Bevy UI built with bsn! scenes: WingsButton, WingsText, WingsCard, WingsSwitch, WingsSlider and many more.119d ago
tauri-plugin-window-integration cargo– 0.1.2 did not build–Native window-chrome integration (accent color, vibrancy, Windows 11 snap layout, Linux titlebar buttons) for Tauri 2 desktop apps.259d ago
bevy_window_chrome cargo– 0.19.0-rc.10 did not build–Native-looking custom window chrome (borderless title bars, caption buttons, resize handles) for Bevy apps1610d ago
web-journey cargo0.1.0nonenoneA console driven in a real headless Chromium over the DevTools Protocol (chromiumoxide): the browser launched trusting ONLY a handed-over certificate (SPKI…812d ago
chronx cargo1.0.2none3Continuous, invisible Undo button for your local file system662026-10-08
fbui-widgets cargo0.5.0nonenonefbui widget toolkit: a retained widget tree with an Elm-ish update(msg) -> state -> damage -> paint loop, taffy flexbox/grid layout, and a software-rendered…272026-10-06